zosc is an independent creator and developer working across code, motion and visual art. zosc.com is his creative hub, connecting products, experiments, writing and official profiles — including MotionPilot, MotionRules and Cubby.
Across 10+ years he has built OS-level motion frameworks from 0 to 1 for vivo’s MR smart glasses and JMGO’s flagship OS, establishing standardized workflows between design and engineering. He has also led compositing on a projection-mapping show for a China Mobile exhibition hall, and led design at Galanz, rebuilding the UI and motion of its official online mall.
A computer-science background lets him carry an idea past the design file — into Unity and Unreal engine logic, full-stack web apps, serverless APIs and AI integration — all the way to a shipped product. His work has been featured on the front pages of major design platforms. This hub brings together what he makes and where to find it; its built-in AI assistant helps visitors explore the products and ideas.
Skills: Cinema 4D (Octane / Redshift) · After Effects · Photoshop · Illustrator · Figma · Unreal Engine (Sequencer / Blueprints) · Unity (C# / DOTween) · TypeScript / JavaScript · Astro / React · serverless APIs · AI integration · motion-system construction · team leadership
Certifications: ACAA Senior Digital Art Designer · ACAA Certified Graphic Designer · ACAA Certified 3D Animator