About

zosc — z · oscillator. The clock behind the motion.

zosc is an independent creator and developer working across code, motion and visual art. zosc.com is his creative hub, connecting products, experiments, writing and official profiles — including MotionPilot, MotionRules and Cubby.

Across 10+ years he has built OS-level motion frameworks from 0 to 1 for vivo’s MR smart glasses and JMGO’s flagship OS, establishing standardized workflows between design and engineering. He has also led compositing on a projection-mapping show for a China Mobile exhibition hall, and led design at Galanz, rebuilding the UI and motion of its official online mall.

A computer-science background lets him carry an idea past the design file — into Unity and Unreal engine logic, full-stack web apps, serverless APIs and AI integration — all the way to a shipped product. His work has been featured on the front pages of major design platforms. This hub brings together what he makes and where to find it; its built-in AI assistant helps visitors explore the products and ideas.


Skills: Cinema 4D (Octane / Redshift) · After Effects · Photoshop · Illustrator · Figma · Unreal Engine (Sequencer / Blueprints) · Unity (C# / DOTween) · TypeScript / JavaScript · Astro / React · serverless APIs · AI integration · motion-system construction · team leadership

Certifications: ACAA Senior Digital Art Designer · ACAA Certified Graphic Designer · ACAA Certified 3D Animator


email hi@zosc.com Behance @zosc GitHub @byzosc · zosc X @byzosc